Cargar nivel y botones animados.
using System.Collections;
public class UImanager : MonoBehaviour {
public Animator animplay;
public Animator animsettings;
public Animator animpanel;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void startgame(){
Application.LoadLevel ("Braidanim");
}
public void Onpressetsettings (){
animplay.SetBool ("estoy fuera", true);
animsettings.SetBool ("estoy fuera", true);
animpanel.SetBool ("estoy fuera", true);
}
public void Onpressetback (){
animplay.SetBool ("estoy fuera", false);
animsettings.SetBool ("estoy fuera", false);
animpanel.SetBool ("estoy fuera", false);
}
}
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